Source code for neoscore.core.text

from __future__ import annotations

from typing import Optional

from neoscore.core import neoscore
from neoscore.core.brush import Brush, BrushDef
from neoscore.core.font import Font
from neoscore.core.layout_controllers import NewLine
from neoscore.core.painted_object import PaintedObject
from neoscore.core.pen import Pen, PenDef
from neoscore.core.point import ORIGIN, Point, PointDef
from neoscore.core.positioned_object import PositionedObject, render_cached_property
from neoscore.core.rect import Rect
from neoscore.core.text_alignment import AlignmentX, AlignmentY
from neoscore.core.units import ZERO, Unit
from neoscore.interface.text_interface import TextInterface


[docs]class Text(PaintedObject): """A graphical text object."""
[docs] def __init__( self, pos: PointDef, parent: Optional[PositionedObject], text: str, font: Optional[Font] = None, brush: Optional[BrushDef] = None, pen: Optional[PenDef] = None, scale: float = 1, rotation: float = 0, background_brush: Optional[BrushDef] = None, breakable: bool = True, alignment_x: AlignmentX = AlignmentX.LEFT, alignment_y: AlignmentY = AlignmentY.BASELINE, transform_origin: PointDef = ORIGIN, ): """ Args: pos: Position relative to the parent parent: The parent object. Defaults to the document's first page. text: The text to be displayed font: The font to display the text in. brush: The brush to fill in text shapes with. pen: The pen to trace text outlines with. This defaults to no pen. scale: A scaling factor relative to the font size. rotation: Angle in degrees. Note that breakable rotated text is not currently supported. background_brush: Optional brush used to paint the text's bounding rect behind it. breakable: Whether this object should break across lines in :obj:`.Flowable` containers. alignment_x: The text's horizontal alignment relative to ``pos``. Note that text which is not ``LEFT`` aligned does not currently display correctly when breaking across flowable lines. alignment_y: The text's vertical alignment relative to ``pos``. transform_origin: The origin point for rotation and scaling transforms """ super().__init__(pos, parent, brush, pen or Pen.no_pen()) if font: self._font = font else: self._font = neoscore.default_font self._text = text self._scale = scale self._rotation = rotation self.background_brush = background_brush self._breakable = breakable self._alignment_x = alignment_x self._alignment_y = alignment_y self.transform_origin = transform_origin
@property def breakable_length(self) -> Unit: """The breakable length of the object. This is used to determine how and where rendering cuts should be made. This is derived from other properties and cannot be set directly. """ if self.breakable: return self.bounding_rect.width + self._alignment_offset.x else: return ZERO @property def text(self) -> str: return self._text @text.setter def text(self, value: str): self._text = value @property def font(self) -> Font: return self._font @font.setter def font(self, value: Font): self._font = value @property def background_brush(self) -> Optional[Brush]: """The brush to paint over the background with.""" return self._background_brush @background_brush.setter def background_brush(self, value: Optional[BrushDef]): if value: self._background_brush = Brush.from_def(value) else: self._background_brush = None @property def breakable(self) -> bool: """Whether this object should be broken across flowable lines.""" return self._breakable @breakable.setter def breakable(self, value: bool): self._breakable = value @property def alignment_x(self) -> AlignmentX: """The text's horizontal alignment relative to ``pos``. Note that text which is not ``LEFT`` aligned does not currently display correctly when breaking across flowable lines. """ return self._alignment_x @alignment_x.setter def alignment_x(self, value: AlignmentX): self._alignment_x = value @property def alignment_y(self) -> AlignmentY: """The text's vertical alignment relative to ``pos``.""" return self._alignment_y @alignment_y.setter def alignment_y(self, value: AlignmentY): self._alignment_y = value @render_cached_property def _alignment_offset(self) -> Point: if ( self.alignment_x == AlignmentX.LEFT and self.alignment_y == AlignmentY.BASELINE ): return ORIGIN x = ZERO y = ZERO bounding_rect = self._raw_scaled_bounding_rect if self.alignment_x == AlignmentX.CENTER: x = (bounding_rect.width / -2) - bounding_rect.x elif self.alignment_x == AlignmentX.RIGHT: x = -bounding_rect.width - bounding_rect.x if self.alignment_y == AlignmentY.CENTER: y = (bounding_rect.height / -2) - bounding_rect.y return Point(x, y) @render_cached_property def _raw_scaled_bounding_rect(self) -> Rect: """The text bounding rect without centering adjustment""" return self.font.bounding_rect_of(self.text) * self.scale @render_cached_property def bounding_rect(self) -> Rect: """The bounding rect for this text positioned relative to ``pos``. The rect ``(x, y)`` position is relative to the object's position. Note that with text objects, the rect's ``(x, y)`` position will typically not be at the origin. This currently accounts for scaling and alignment, but not rotation. Rotated objects will generally have incorrect bounding rects. """ raw_rect = self._raw_scaled_bounding_rect alignment_offset = self._alignment_offset return Rect( raw_rect.x + alignment_offset.x, raw_rect.y + alignment_offset.y, raw_rect.width, raw_rect.height, ) def _render_slice( self, pos: Point, inside_flowable: bool, clip_start_x: Optional[Unit] = None, clip_width: Optional[Unit] = None, ): """Render a horizontal slice of a text object. Args: pos: The doc-space position of the slice beginning (at the top-left corner of the slice) clip_start_x: The starting local x position in of the slice clip_width: The horizontal length of the slice to be rendered inside_flowable: Whether this is being rendered in a flowable. This affects the treatment of the interface position and parent. """ slice_interface = TextInterface( pos + self._alignment_offset, None if inside_flowable else self.parent.interface_for_children, self.scale, self.rotation, self.transform_origin - self._alignment_offset, self.brush.interface, self.pen.interface, self.text, self.font.interface, self.background_brush.interface if self.background_brush else None, clip_start_x, clip_width, ) slice_interface.render() self.interfaces.append(slice_interface)
[docs] def render_complete( self, pos: Point, flowable_line: Optional[NewLine] = None, flowable_x: Optional[Unit] = None, ): inside_flowable = bool(flowable_line) self._render_slice(pos, inside_flowable, None, None)
[docs] def render_before_break(self, pos: Point, flowable_line: NewLine, flowable_x: Unit): slice_length = flowable_line.length - (flowable_x - flowable_line.flowable_x) self._render_slice(pos, True, ZERO, slice_length)
[docs] def render_spanning_continuation( self, pos: Point, flowable_line: NewLine, object_x: Unit ): self._render_slice(pos, True, object_x, flowable_line.length)
[docs] def render_after_break(self, pos: Point, flowable_line: NewLine, object_x: Unit): self._render_slice(pos, True, object_x, None)