Source code for neoscore.interface.qt.q_clipping_path

from typing import Optional

from PyQt5.QtCore import QPointF, QRectF
from PyQt5.QtGui import QBrush, QColor, QPainter, QPainterPath, QPen
from PyQt5.QtWidgets import QGraphicsItem, QGraphicsPathItem

from neoscore.core import env


[docs]class QClippingPath(QGraphicsPathItem): """A QGraphicsPathItem extension supporting horizontal path clipping. Works like a ``QGraphicsPathItem`` except that it renders a horizontal slice of the path. Rather than rendering the entire path, renders the region starting at a given ``clip_start_x`` and extending for a given ``clip_width``. This rendered region is shifted leftward, so it appears at the path's root position. This is useful for splitting a path into horizontal chunks and rendering them in different positions, for instance when drawing a staff which appears on multiple lines. ``clip_start_x`` and ``clip_width`` should not take into account scaling. For example if a rendered region of 50 points is required on a path with a scale of 2, ``clip_width=50`` should be passed. While the Qt superclass is mutable, this is intended to be treated immutably. Mutations after instantation will result unexpected behavior. Object mutations at higher abstraction levels should result in new Qt objects created. Internally, the clipping implementation is rather subtle in how it integrates with Qt's coordinate and painter systems. The item's bounding rect is adjusted to match the requested clip region. At render time, the painter translates its coordinate system leftward by the (internally scale-adjusted) ``clip_start_x``. The painter's clip rect is then derived from the item's bounding rect, but shifted rightward to cancel out the painter's translation. These actions are all automatically scaled as necessary, since the scale is applied to the QClippingPath, not the painter. Note that clipping behavior does not play well with rotated items, and no API guarantees are currently given about it. """
[docs] def __init__( self, qt_path: QPainterPath, clip_start_x: float = 0, clip_width: Optional[float] = None, scale: float = 1, rotation: float = 0, background_brush: Optional[QBrush] = None, defer_geometry_calculation: bool = False, transform_origin: Optional[QPointF] = None, ): """ Args: qt_path: The path for the item. This value should be the same as in ``QGraphicsPathItem.__init__()`` clip_start_x: The local starting position for the path clipping region. This should not adjust for scaling, as that is performed automatically. Use ``0`` to render from the start. clip_width: The width of the path clipping region. This should not adjust for scaling, as that is performed automatically. Use ``None`` to render to the end scale: A scaling factor on the object's coordinate system. rotation: Rotation about the path's origin given in degrees. Rotated path clipping is currently not supported. background_brush: If given, this will be used to paint over the path's bounding rect behind the path. defer_geometry_calculation: If true, this constructor will not automatically calculate the path's bounding and clipping geometry. When this is set, you *must* call ``update_geometry`` when the geometry is finalized. This is useful when post-init modifications immediately alter the geometry, preventing a redundant calculation. transform_origin: The origin point for rotation and scaling transforms """ super().__init__(qt_path) self.clip_start_x = clip_start_x / scale self.clip_width = None if clip_width is None else clip_width / scale self.setCacheMode(QGraphicsItem.CacheMode.DeviceCoordinateCache) if transform_origin: self.setTransformOriginPoint(transform_origin) self.setRotation(rotation) super().setScale(scale) self.background_brush = background_brush self.bounding_rect = None self.clip_rect = None if not defer_geometry_calculation: self.update_geometry()
[docs] def boundingRect(self): # Seems like this is in logical space (pre-scaling) return self.bounding_rect
[docs] def paint(self, painter: QPainter, *args, **kwargs): """Paint with automatic clipping. This is overridden from ``QGraphicsPathItem.paint()`` """ if self.clip_start_x != 0: painter.translate(-self.clip_start_x, 0) if self.clip_rect is not None: painter.setClipRect(self.clip_rect) if env.DEBUG or self.background_brush: bounding_rect = self.bounding_rect if self.clip_start_x != 0: # Since painter is translated, cancel that out when # drawing the bounding rect bounding_rect = bounding_rect.translated(self.clip_start_x, 0) if self.background_brush: painter.setBrush(self.background_brush) painter.setPen(QPen(0)) painter.drawRect(bounding_rect) if env.DEBUG: painter.setBrush(QBrush()) painter.setPen(QPen(QColor("#ff0000"), 0)) painter.drawRect(bounding_rect) super().paint(painter, *args, **kwargs)
[docs] def update_geometry(self): """Recalculate the object's bounding and clipping rects. This *must* be called after any changes affecting these rects, including pen thickness changes. """ self.prepareGeometryChange() path_bounding_rect = self.path().boundingRect() padding = self.pen().widthF() / 2 self.bounding_rect = QClippingPath.calculate_bounding_rect( path_bounding_rect, self.clip_start_x, self.clip_width, padding, ) # Clip rect is used by painter, which translates by -clip_start_x, # so we need to cancel that out here self.clip_rect = self.bounding_rect.translated(self.clip_start_x, 0)
[docs] @staticmethod def calculate_bounding_rect( bounding_rect: QRectF, clip_start_x: float, clip_width: Optional[float], padding: float, ) -> QRectF: """Create a QRectF giving the bounding rect for the path. Args: bounding_rect: The full shape's bounding rectangle clip_start_x: The local starting position for the clipping region. Use ``None`` to render from the start. clip_width: The width of the clipping region. Use ``None`` to render to the end padding: Extra area padding to be added to all non-clipped sides of the rect. """ # We used to do this in a more DRY way, but it was very difficult to reason # about which factors applied to which cases, so to make things much easier to # reason about we simply split each of the 4 cases apart and handle them # separately. if not clip_start_x and not clip_width: # Full bounding rect # (Either not in a flowable, or fits completely in line) return QRectF( bounding_rect.x() - padding, bounding_rect.y() - padding, bounding_rect.width() + (padding * 2), bounding_rect.height() + (padding * 2), ) elif clip_width and (not clip_start_x): # Starting from beginning, using a clip width # (Incomplete first line in flowable) return QRectF( bounding_rect.x() - padding, bounding_rect.y() - padding, # Do not pad right edge (clip_width - bounding_rect.x()) + padding, bounding_rect.height() + (padding * 2), ) elif clip_width and clip_start_x: # Starting from middle of path, using a clip width # (After first line in a flowable, but not at the end yet) return QRectF( # Do not pad left or right edge 0.0, bounding_rect.y() - padding, clip_width, bounding_rect.height() + (padding * 2), ) elif (not clip_width) and clip_start_x: # Starting from middle of path, extends to the end # (Last line in flowable after a continuation) return QRectF( # Do not pad left edge 0.0, bounding_rect.y() - padding, (bounding_rect.width() - clip_start_x + bounding_rect.x()) + padding, bounding_rect.height() + (padding * 2), ) else: raise RuntimeError("Unreachable")